SHIPS · HULLS
Hulls
The hull defines the physical problem you are solving: size, structural capacity, fitting layout, native strengths, Crew needs, and the kind of vessel you can build around it.
A hull is identity, not item level.S1–S5 are physical envelopes, not progression tiers. The current ordinary playable hull catalog is S1; future larger envelopes are an architectural size model rather than an automatic “better ship” ladder.
WHAT A HULL SETS