Your Captain
Your Captain is your persistent professional identity. Ships can be replaced, refitted, or specialized; the skills, attributes, engineering knowledge, and decisions you build on your Captain continue across the fleet.
Your Captain can train deliberately.
Captain development is independent from the ship's active work. You can study, train, condition, or recover while the ship continues an autonomous operation, unless combat commits you to battlestations.
The Captain panel separates condition, progression, relationships, and expertise.
The live panel shows Health, Fatigue, Stress, and Readiness first, then exposes useful actions, organization Reputation & Access, Attributes, Proficiencies, and Manufacturing Expertise.
Real operations also develop the Captain.
Captain development is not limited to training cards. Ship operations award relevant professional progression naturally: extraction builds Industrial Operations, travel develops Navigation and Piloting, Science work develops scientific skills, and combat develops Gunnery and Command.
The Captain contributes across every career.
When the Captain is on command watch, their relevant skills and leadership contribute alongside Crew and ship systems. Current readiness can limit that contribution, while combat commits the Captain to battlestations. Manufacturing and Reverse Engineering also build a separate persistent engineering-knowledge hierarchy by discipline, specialization, and exact design.