WAYWARD SUN
THE WORLD · LOCATIONS

Locations

Persistent locations are the stable geography of Sol: stations, fields, debris zones, routes, atmospheric bands, planetary environments, and other authored operating areas. Exploration can then reveal temporary sub-locations inside some of those persistent regions.

Learn places, not just activity buttons.The same profession can behave differently at two locations because authored activities, resource/loot tables, scan difficulty, security, physical environment, services, provenance, and organization context are different.
Resource fieldsLocal geology determines what can be harvested and targeted.
Recovery zonesHistory and provenance determine what kinds of wreckage and technology make sense.
Temporary discovered sitesActivated Location Data can create time-limited mineral, volatile, gas, wreck, signal, combat, or scientific sub-locations inside the matching persistent region.
StationsInfrastructure changes what you can store, process, build, repair, recruit, research, and trade.

The location definition is the source of truth.

What you can do at a persistent location comes from its authored activity set and services. Harvesting and Science pull from location-specific tables, Exploration uses local scan difficulty and survey outputs, environment defines physical operating pressure, and security/organization context affects risk and encounters.