WAYWARD SUN
PROFESSION · DISCOVERY

Exploration

Explore known regions, collect location-bound survey data, correlate what you learn, and turn that information into new places worth operating.

Exploration finds places.It does not exist to hand you generic loot. Exploration produces information about a region, and processed information can reveal temporary sites whose value matches the geography that produced the data.

What the career actually does.

01Explore a region
→
02Collect local survey data
→
03Correlate data at Research
→
04Create location data
→
05Reveal a temporary site and act on it

What this looks like.

Exploration starts directly from the local actions at an explorable region. There is no survey-target picker; your current Scanning Capability changes how reliably broad observations become specialized survey data.

ExplorationLive-game visual language · example state
NavigationLocal operation
◈ 18,420
CURRENT LOCATION

Ceres Ice Fields

Explore the current region for region-bound survey evidence

Ceres Ice Fields

The live Navigation panel summarizes what your current survey build can resolve here.
Scanning capabilityYour current resolved scanning score.
Regional signal conditionsLight, Moderate, Demanding, Severe, or Extreme based on the location.
Expected classificationRanges from broad scans to deep classification as your scanning capability improves.

Exploration is regional intelligence.

Survey data keeps its source-region identity. Processing preserves that region and creates Location Data for a compatible site family; the temporary site does not begin until that marker is activated in its matching region.

Better scanning changes what you classify reliably.

Survey hardware
Scanning Capability
Captain & Crew Surveying
Scanning Expertise, Navigation & Research
Power, cooling, condition & readiness
Travel reach and Research access

The region determines which lead classes can appear.

Exploration can produce general data plus authored specialized classes such as mineral, wreck, volatile, gas, signal, rare-metal, or anomaly evidence. Your scanning build changes classification reliability; it does not let you manually select a class the region does not produce.

General dataBroad regional observations remain the baseline.
Resource evidenceMineral, volatile, gas, and rare-metal classes can support harvesting leads where authored.
Wreck & signal evidenceCan support recovery or authored site leads in matching regions.
Anomaly evidenceSome regions contain harder-to-classify scientific leads.

The real reward is a better place to operate.

Mine / harvestUse discovered sites for better extraction opportunities.
Salvage / recoverFollow wreck and signal leads.
ScienceStudy a newly found environment.
TradeSurvey resources and Location Data are physical marketable resources where local markets or player demand support them.
Explore againKeep building geographic knowledge and options.